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Full Version: Making A Living On Second Life
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Quote:Almost four years after the launch of the online world Second Life, some people are reaping the rewards. From businesses to individuals, nonprofits to colleges, they're using the online space to reach out to each other, customers, givers and students, creating an online life that is a mirror of the real thing -- and yet totally different. As in:

    * A Detroit woman makes up to US$350,000 a year creating clothes, items, even islands for individual and corporate customers in-world.

    * Software created by the University of Michigan 3-D Lab is being built into Second Life.

    * Students from Detroit to Mt. Pleasant, Mich., are learning in-world and working on projects with students from other places...

full article: http://www.linuxinsider.com/story/62028....1205331950
A related article:

Quote:Making Money

According to San Francisco-based Linden Lab -- which launched the Web site in 2003 and continues to run it and track movement within it -- more than 48,000 registered users in each of the last six months had at least some positive monthly cash flow.

In each of those months, more than 150 registered users earned the equivalent of $5,000 or more, more than 14,000 users earned the equivalent of between $10 and $50 and more than 25,000 earned up to $10, Linden Lab said.

Earning $5,000 a month for a year would reap participants $60,000. Taking in $10 a month would reap $120...

full article: http://ecommercetimes.com/story/The-Tang...63213.html