eBay bans virtual items but gives exemption to Omidyar investment Second Life
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01-31-2007, 09:20 AM,
Post: #11
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Did eBay shoot itself in the foot by banning virtual items?
Seeking Alpha on eBay's ban of virtual items:
Quote:The move is short-sighted. eBay's market power stems from the defensibility of its network effect - buyers come to eBay because the sellers are all there in what for eBay is an ongoing virtuous circle. Breaking that circle for a specific category of goods or services is probably not a reversible decision - once a network effect has established itself at a new marketplace within that category the same defensibility that secures eBay's wider business is very likely to prevent eBay clawing back a share of that market segment. full article: http://internet.seekingalpha.com/article/25605 |
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02-01-2007, 09:23 AM,
Post: #12
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iOffer Welcomes MMORPG Gamers after eBay bans Virtual Items
Stepping in to fill the void left by eBay...
Quote:iOffer Welcomes MMORPG Gamers http://www.ioffer.com/info/welcome_gamers |
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02-01-2007, 11:54 PM,
Post: #13
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Re: eBay bans virtual items but gives exemption to Omidyar investment Second Life
Quote:iOffer Welcomes MMORPG Gamers after eBay bans Virtual Items I think it's a bad move by iOffer. The legality of selling virtual items is still up in the air (which is why eBay banned the items) and the game owners could step in at any time and try to enforce their copyrights. iOffer is already being sued in France (along with eBay and Yahoo Auctions) due to the huge counterfeit problem on iOffer (which is even worse than on eBay)--can they really afford to set themselves up for another lawsuit? |
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